Plunk a stone
One transaction, and it costs gas and nothing else. You name it; the range, the split and the curve are the same for everyone, which is why there is one table to read rather than one per stone.
The stone
What the first buyers pay
a fresh pond is 1.2666 ETH deep
| Buy | Splash | Rate |
|---|---|---|
| 0.005 ETH | 0.4% | pebble4.19% |
| 0.02 ETH | 1.6% | skipper4.78% |
| 0.05 ETH | 3.9% | skipper5.97% |
| 0.1 ETH | 7.9% | stone7.94% |
| 0.25 ETH | 19.7% | rock13.9% |
| 0.5 ETH | 39.5% | boulder20% |
| 1 ETH | 78.9% | boulder20% |
Every buy deepens the pond, so each of these gets cheaper as the ones before it land. A sell is measured the same way, against the stone side.
The range it opens across
the same for every stone
- 143220 … 203160
- Ticks
- 60
- Spacing
the pool opens at the upper edge
Before you send it
- Most of the supply settles into the silt and does not come back. Ever, by anyone.
- The rest is minted to the launchpad's supply wallet, not to you, and it is liquid from the first block. The split is a constant in the pond.
- Every swap pays its splash to that same wallet, in both directions — the pebble rate 4% at the least, the boulder rate at the most.
- Nothing about the curve, the split or the wallet can be changed after this, by you or by anyone.